CSE 190/291: Human-Centered Computing for Health Final Project
Implementations of some physics simulations that combines different components: physics, collision detection, rendering, user interaction, etc.
Interior Design with Automated Furniture Layout
Augment an existing interior layout with a new layout design by automated layout algorithms and user interaction.
LSTM Action Recognition
Design and implement LSTM auto encoder and future prediction system to assist action recognition.
Practival Black-Box Attacks against Deep Learning Systems using Adversarial Examples
Generate adversarial examples to fool Deep Neural Networks without knowing the details of networks
High Quality Rendering in OpenGL
Investigation on several different shadow mapping and do environment mapping.
Games and 3D Scene Rendering
Games includes VR games developed on Oculus and Unity3D(3D Tetris, flying game...) and common 3D games like car racer and so on.